DOI
https://doi.org/10.25772/1AMX-6F50
Defense Date
2014
Document Type
Thesis
Degree Name
Master of Fine Arts
Department
Design
First Advisor
Paolo Cardini
Second Advisor
Diane Derr
Third Advisor
Levi Hammett
Fourth Advisor
Michael Wirtz
Abstract
Abstract Historically, design has been associated with unique, handmade products and utilities; however, the advent of the Industrial Revolution introduced the system of mass-production, which generated a recurrent and ambivalent problem: the lack of customized products. Generative Design redresses this issue. This new design method is based on a system of rules, which produce a design that maintains individuality and character. Generative Design takes one away from natural elements and the distinct personalities of designs and products. Forming a design out of certain algorithms and sets of rules constricts it to artificiality and separates it from the natural. Hence, Generative Design has mostly developed without paying close attention to natural processes and human interaction. Based on the research, an attempt has been made to bridge the gap between the artificial and the natural, instituting a dialogue between the two. This study has brought together the two concepts of Generative Design and mass production to produce a series of designs which can be mass-produced yet remain unique because of their connection to the natural world.
Rights
© The Author
Is Part Of
VCU University Archives
Is Part Of
VCU Theses and Dissertations
Date of Submission
May 2014