The International CyberScience Expo 2000 is a project that promotes project-based, science learning by secondary students. The event was organized and held entirely online in a collaborative virtual learning environment called ScienceMOO. It was found that ScienceMOO had great advantages and disadvantages as a tool for organizing and staging synchronous online events involving large numbers of people. Scheduling of online, synchronous meetings between the students and judges was very challenging. However, when judges did manage to meet with students, many beneficial interactions resulted.
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"A Case Study of an Online Science Fair- The International Cyberscience Expo 2000 (ICE2000),"
Journal of Mathematics and Science: Collaborative Explorations: Vol. 3
, Article 15.
Available at: https://scholarscompass.vcu.edu/jmsce_vamsc/vol3/iss1/15