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Abstract

Abstract

One hundred years from now, it would be a true historical treat to be able to showcase 20th and 21st century digital entertainment by presenting video game consoles in mint condition for interactive, educational, play. Arguably, it would be more enlightening and informative for future audiences to be able to physically engage with the electronic artifacts instead of simply observing them behind glass. With the use of 3D technology, components of video game systems can be preserved, and then printed as needed for repairs. It will help keep them functional for future researchers, educators, and enthusiasts.

Publication Date

2015

Subject Major(s)

Anthropology, Computer Engineering

Keywords

video games, consoles, video game consoles, video game preservation, Nintendo, 3D printing, 3D conservation, Virtual Curation Labratory, conservation, preservation, digital anthropology, console conservation

Disciplines

Anthropology | Art and Materials Conservation | Electrical and Electronics | Game Design | Graphic Design | Interdisciplinary Arts and Media | Other Social and Behavioral Sciences | Social and Cultural Anthropology | Visual Studies

Current Academic Year

Senior

Faculty Advisor/Mentor

Dr. Bernard Means

Rights

© The Author(s)

Proactive Conversation, 3D Printing, and an Old Nintendo

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