Files
Download Full Text (1.5 MB)
Abstract
Abstract
One hundred years from now, it would be a true historical treat to be able to showcase 20th and 21st century digital entertainment by presenting video game consoles in mint condition for interactive, educational, play. Arguably, it would be more enlightening and informative for future audiences to be able to physically engage with the electronic artifacts instead of simply observing them behind glass. With the use of 3D technology, components of video game systems can be preserved, and then printed as needed for repairs. It will help keep them functional for future researchers, educators, and enthusiasts.
Publication Date
2015
Subject Major(s)
Anthropology, Computer Engineering
Keywords
video games, consoles, video game consoles, video game preservation, Nintendo, 3D printing, 3D conservation, Virtual Curation Labratory, conservation, preservation, digital anthropology, console conservation
Disciplines
Anthropology | Art and Materials Conservation | Electrical and Electronics | Game Design | Graphic Design | Interdisciplinary Arts and Media | Other Social and Behavioral Sciences | Social and Cultural Anthropology | Visual Studies
Current Academic Year
Senior
Faculty Advisor/Mentor
Dr. Bernard Means
Rights
© The Author(s)
Included in
Art and Materials Conservation Commons, Electrical and Electronics Commons, Game Design Commons, Graphic Design Commons, Interdisciplinary Arts and Media Commons, Other Social and Behavioral Sciences Commons, Social and Cultural Anthropology Commons, Visual Studies Commons