DOI

https://doi.org/10.25772/JT9P-WA53

Defense Date

2017

Document Type

Thesis

Degree Name

Master of Fine Arts

Department

Dean's Office Qatar

First Advisor

Rab McClure

Second Advisor

Leland Hill

Third Advisor

Jesse Ulmer

Fourth Advisor

Jörg Matthias Determann

Abstract

The rise of digital technology has transformed nearly every part of our daily lives, including the way we learn and memorize. Such transformations raise interesting questions for one of the most long-standing and demanding memorization tasks in the world: the memorization of the Islamic holy book, The Qur’an. For Muslims, The Qur’an is a timeless, sacred text, cradling within its covers many profound images, stories, and parables. Despite rigorous research in the fields of game design and memorization techniques, very little work has been done in combining these two areas of research to create a game-based memorization experience of The Quran. This thesis synthesizes game design elements with existing memorization techniques to foster a more engaging, enriching, and inspiring Qur’an memorization experience.

Rights

© The Author

Is Part Of

VCU University Archives

Is Part Of

VCU Theses and Dissertations

Date of Submission

12-15-2017

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