DOI
https://doi.org/10.25772/981F-W764
Author ORCID Identifier
https://orcid.org/0000-0003-1164-1455
Defense Date
2021
Document Type
Dissertation
Degree Name
Doctor of Philosophy
Department
Education
First Advisor
Dr. W. Monty Jones
Second Advisor
Dr. Elizabeth Edmondson
Third Advisor
Dr. David Naff
Fourth Advisor
Dr. Jason Trumble
Abstract
Immersive Virtual Reality (VR) is beginning to be implemented into K-12 contexts. As this technology makes its way into more learning environments there is a need to not only understand how to address curricular goals with this technology, but which frameworks for learning best inform the use of this tool. In addition, previous research has called for a need to begin to explore how immersive VR can be used as a tool for creation in K-12 classrooms (Maas & Hughes, 2020). This multiple-case study aimed to address these needs by examining the use of VR as a tool to create digital artifacts with high school science educators through a professional development experience
Rights
© Matthew X. Caratachea
Is Part Of
VCU University Archives
Is Part Of
VCU Theses and Dissertations
Date of Submission
11-7-2021
Included in
Educational Technology Commons, Science and Mathematics Education Commons, Secondary Education Commons