DOI
https://doi.org/10.25772/312Z-B433
Defense Date
2024
Document Type
Thesis
Degree Name
Master of Fine Arts
Department
Painting and Printmaking
First Advisor
Monsieur Zohore
Second Advisor
Cara Benedetto
Third Advisor
Noah Simblist
Fourth Advisor
n/a
Fifth Advisor
n/a
Sixth Advisor
n/a
Abstract
My work incorporates play, fantasy, and self-actualization through painting, sculpture, and video. In this essay, I will explore the ways in which my studio practice intersects with topics across fields of visual arts and in conjunction their theoretical frameworks. I will discuss the culminating body of work, tentatively titled Preexisting Conditionings, that my academic experience at VCU has fostered and trace its development across specific precursive works, as well as the cultural and intellectual touchstones influencing its creative impetus. In Preexisting Conditionings, I work primarily use oil painting, creating mostly representational figurative tableaus that correspond to narratives and characters I’m developing within the simulated world of The Sims 4 gaming platform Here, I will present a selection of these characters, discuss the roles they play in my narrative experiments and delineate their significance across painted and video content.
Rights
© The Author
Is Part Of
VCU University Archives
Is Part Of
VCU Theses and Dissertations
Date of Submission
5-3-2024