DOI

https://doi.org/10.25772/312Z-B433

Defense Date

2024

Document Type

Thesis

Degree Name

Master of Fine Arts

Department

Painting and Printmaking

First Advisor

Monsieur Zohore

Second Advisor

Cara Benedetto

Third Advisor

Noah Simblist

Fourth Advisor

n/a

Fifth Advisor

n/a

Sixth Advisor

n/a

Abstract

My work incorporates play, fantasy, and self-actualization through painting, sculpture, and video. In this essay, I will explore the ways in which my studio practice intersects with topics across fields of visual arts and in conjunction their theoretical frameworks. I will discuss the culminating body of work, tentatively titled Preexisting Conditionings, that my academic experience at VCU has fostered and trace its development across specific precursive works, as well as the cultural and intellectual touchstones influencing its creative impetus. In Preexisting Conditionings, I work primarily use oil painting, creating mostly representational figurative tableaus that correspond to narratives and characters I’m developing within the simulated world of The Sims 4 gaming platform Here, I will present a selection of these characters, discuss the roles they play in my narrative experiments and delineate their significance across painted and video content.

Rights

© The Author

Is Part Of

VCU University Archives

Is Part Of

VCU Theses and Dissertations

Date of Submission

5-3-2024

Included in

Fine Arts Commons

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