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Abstract

Infrared image recognition is more difficult than visible-spectrum recognition due to limited high-quality training data. This project addresses that challenge by generating simulated infrared images using temperature-driven rendering in Unreal Engine and other 3D software. These simulations can support applications such as health monitoring, heat detection in mechanical and structural systems, thermal regulation, and engineering process control.

Publication Date

2026

Subject Major(s)

Communication Art, Engineering

Keywords

Infrared, 3D, AI, Engineering, Unreal, Maya, VIP

Disciplines

Engineering | Game Design | Interdisciplinary Arts and Media

Current Academic Year

Senior

Faculty Advisor/Mentor

Jason Bennett

Rights

© The Author(s)

INFRARED SIMULATION

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