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Abstract
Infrared image recognition is more difficult than visible-spectrum recognition due to limited high-quality training data. This project addresses that challenge by generating simulated infrared images using temperature-driven rendering in Unreal Engine and other 3D software. These simulations can support applications such as health monitoring, heat detection in mechanical and structural systems, thermal regulation, and engineering process control.
Publication Date
2026
Subject Major(s)
Communication Art, Engineering
Keywords
Infrared, 3D, AI, Engineering, Unreal, Maya, VIP
Disciplines
Engineering | Game Design | Interdisciplinary Arts and Media
Current Academic Year
Senior
Faculty Advisor/Mentor
Jason Bennett
Rights
© The Author(s)