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Discussion of a research project, eLASTIC, designed to transform concept mapping, brainstorming, journaling, and research into compelling play through interactive computer technology. Although this article reports on the development of one particular tool, the intention is to inspire other art teachers to imagine, construct, and develop or build upon the lessons learned in this project. The hope is that in this process, art education will lead the way to implementing authentic embedded assessment processes across all education disciplines and grade levels.
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VCU Art Education Publications